Unfortunately, as with countless other titles that made gamers forget they were playing something which was mass-manufactured, Prince of Persia was too busy dazzling their senses to reach far enough into their wallets.įans of the original only need to sample the opening section of Warrior Within to start uncomfortable speculation about how such a product was formed. Prince of Persia made many forget that it was all about the money, they stood in amazement that a comparative giant like Ubisoft could keep their figures in the black and realize modern fairy-tales first Beyond Good & Evil, now this. The game contains a sense of goodness and wonder that is so utterly alien to monthly targets or financial years. Just a timeless, treasured expression, where, yes, you can firmly believe that the product was sneaked past the ad department, the cynical fat-cats, and the corporate yes-men like a vulnerable child. He most satisfying moments in a gamer’s life are when they play something that makes them forget its all about the money.
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