![]() Well I’ll be remaking the whole mod, removing everything and starting again, new units, new effects and a new faction “FutureTech” with a whole army of new units and structures Originally I said I would not return to Uprising Reborn after the last release, but I wanted to continue modding Ra3…… every idea I came up with ended up being another mod similar to my idea for Uprising Reborn, so it’s made sense for me to stick with this mod and give it the cleanest overhaul that I can So uprising 2.0 will be a full remake of the first Uprising reborn version
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